Tasneem Raja, Interactive Editor

Tasneem Raja

Interactive Editor

Tasneem Raja is MoJo's Interactive Editor. She specializes in web app production, interactive graphics, and user interface design. Before joining Mother Jones, she was an interactive producer at The Bay Citizen. Before crossing over to the dark side, she was a features reporter and copyeditor at The Chicago Reader.

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Why It Sucks to Be a Woman in the Video Game Industry

| Tue Nov. 27, 2012 1:11 PM PST

Update: The folks at Kotaku rounded up the best of #1reasontobe, notes from women in gaming on why they put up with this crap. "Because writers from other mediums treat me like I’ve come from Narnia," says award-winning video game writer Rhianna Pratchett, "full of wisdom and insight about a strange new land." Go check it out.

Thousands of women working in the video game industry are coming forward with stories of vicious sexism they've faced on the job. The Twitter hashtag #1reasonwhy sprang up overnight seemingly in response to Luke Crane, a fantasy role-playing gamer, who asked, "Why are there so few lady game creators?"

It's a good question: While women make up 47 percent of the gaming audience, a 2005 study (the most recent comprehensive survey) revealed that more than 88 percent of the industry's employees are male. Female game devs—and their male supporters—have some theories. To wit:

There are stories of being mistaken for a "real" developer's girlfriend at conferences, getting passed over by mentors in favor of male colleagues with less talent, and the tedium of working on female game characters who exist to wear sexy outfits and sleep with the badass male hero. Romana Ramzan claimed she was told that a networking event during the Game Developers Conference would be "a good place for a woman to pick up a husband."

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Voting Problem? Report It to Mother Jones.

| Sat Nov. 3, 2012 3:03 AM PDT

Help us track voter suppression and poll problems around the country—report your problem using the short form below.

Also see our guide to voting hotspots and shenanigans, including our interactive map, updating now through Election Day.

Scary Beautiful: The Best Hurricane Sandy Maps

| Mon Oct. 29, 2012 2:49 PM PDT

My browser crashed three times to bring you this gale-force roundup of Hurricane Sandy visualizations. She looks rather lovely from here in unruffled San Francisco, but hey, unholy devastation rains down on our heads soon enough. Gaze deep into the mesmerizing belly of the beast, and stay safe out there!

NOAA's animated gif: The National Oceanic and Atmospheric Administration was gif'ing when gif'ing wasn't cool. This one shows Sandy's path today from 8:15 AM to 3:15PM EST.

 

Wind Map, by data-viz artists Fernanda Viegas and Martin Wattenberg. This real-time map of hourly wind speeds across America existed before Sandy reared her election-skewering head. On most days, the map shows a cute white fur gently rippling across the country. During hurricanes, the brutal convergence of high-speed winds is downright hair-raising, as in images captured during Isaac (scroll down). See the live map here.

 

Hurricane Irene vs. Hurricane Sandy: Via Gothamist, which points out that Irene, which ranked among the top-ten priciest disasters in American history, "looks like a stuffed animal tea party compared to Sandy." Cheers!

 

(Deep breath) The Cooperative Institute for Meteorological Satellite Studies' map of SSMI/SSMIS/TMI-derived Total Precipitable Water - North Atlantic: Or as I like to call it: "Ooooooooh prettttty." 

 

WNYC's Hurricane Sandy tracker: Which they've thoughtfully allowed you to steal and display all its terrifying glory on your own website, perhaps next to an inevitable photo of short-sleeved presidential disaster abatement?

 

Looking for form and function in your Sandy maps? Google's mapping active shelters. Way to be prepared just in case, Greyhound Station of Indianapolis, Indiana.

Got more scary-beautiful Sandy maps to share? Drop links below!

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